﻿public enum StatType
{
	Health = 0,
	Strength,
	Precision,
	Defense,
	Initiative,
	Speed,
	Reach,
	Range,
	Usage_Limit,
	Qty_Limit,
}

public enum BodyType
{
	Head = 0,
	L_Arm,
	R_Arm,
	Torso,
	L_Leg,
	R_Leg,
}